Digital Learning Ecosystem

The C-Farming Digital Learning Ecosystem, will offer an intelligent, responsive, and adaptive learning environment based on real working cases (case-based learning) for trainees to gain hands-on experience through work-based learning comprises of the:

  • e-Learning Platform, hosting the two C-Farming training programmes (VOOC, MOOC), for both the “Train-the-trainers” programme and the training programme for farming practitioners
  • Virtual Farm, a WebVR-based 3D learning game designed to train farming practitioners on carbon farming techniques.
  • Community of Practice implemented through discussion forums within the e- Learning platform.
  • Virtual Library and Database of Best Practices will serve as a self-guided learning resource where VET trainers and farming practitioners can deepen their knowledge by studying at their own pace. Through a unified interface, the virtual library will provide effective search and retrieval tools to help users navigate the wealth of information available.
  • AI Chat Bot, will offer 24/7 assistance to users navigating the ecosystem. It will answer frequently asked questions and direct users to relevant resources.